National Repository of Grey Literature 20 records found  1 - 10next  jump to record: Search took 0.01 seconds. 
Movie Recommender System
Janko, Pavel ; Zbořil, František (referee) ; Šůstek, Martin (advisor)
This thesis primarily addresses various methods of constructing a system for movie recommendations. Both basic and advanced techniques required for creating a recommender system are also covered in the thesis. The core of the thesis is designing, implementing and experimenting with a system for movie recommendations based upon the data originating from publicly accessible datasets. In order to predict ratings that the user would give to movies after watching them, the system utilizes a factorization model based on collaborative filtering. This thesis also describes the relation between model hyperparameter configuration and prediction accuracy, experiments that were conducted in order to further improve the model accuracy and finally compares the implemented model with existing solutions.
Film Suggestions Based on CSFD User Profiles
Janko, Pavel ; Šůstek, Martin (referee) ; Uhlíř, Václav (advisor)
This thesis covers the topic of utilizing neural nets for recommending movies. The principle of using neural nets with machine learning and both the general and the advanced techniques of creating a recommender system are also covered in the thesis. The core of the thesis is the design, implementation and finally the evaluation of a system for movie recommendations based upon the data mined from the user profiles from the ČSFD (Czech-Slovak film database). In order to accomplish this goal the system utilizies an explicit factorization model based on collaborative filtering between items to predict an accurate rating that the user would presumably give to a movie after watching it. This thesis also describes the relation between dataset size and prediction accuracy and demonstrates this accuracy by analyzing user feedback.
Mobile App for Pairing Movies to Watch
Tetauer, Pavel ; Chlubna, Tomáš (referee) ; Kapinus, Michal (advisor)
The goal of this thesis was to create a mobile application for the Android platform that will allow users to solve the problem of choosing movies in different groups of people. Based on the chosen preferences in the group, the application offers movies for rating to each member. Users rate these movies like “I want to see” / “I don’t want to see" and the application finds full and partial matches based on this rating. Users can display these matches and group creators have the option to select one of the found matches for watching. Thesis describes the process of designing and implementation of this application and an important part of the work is also testing, where, based on feedback, a future development plan was presented.
Use of film in teaching humanities
BULÍNOVÁ, Kristýna
The diploma thesis called Use of film in the teaching of humanities deals with the topic of utilization of film in education. The aim of the thesis is to find out how films are used during lessons, to explore the advantages and disadvantages of watching films and finally, to determine what films teachers prefer. The theoretical part describes basic information about the usage of films as a teaching method, media education, critical thinking and copyrights. This part also contains bibliography. The practical part is dedicated to qualitative research, analysis and interpretation of the findings.
The Impact and Ways of Using of Lovecraft´s Horror Patterns in Contemporary Cultural Products
VITEK, Michal
Topic of this bachelor thesis stands on cosmic horror, fantasy sub-genre created by Howard Phillips Lovecraft. The thesis starts with introduction with author, said horror, iconic characters, people and mediums. Most of the thesis analyzes various examples of modern production, wich are either adapting Lovecraft´s original works, are inspired by them, or are refering to them in a selected hints. Thus the reader will meet with a wide range of adaptations that are nowdays a key parts of interner, horror and fictional popculture, whereby he will be introduced to the impact and ways of using patterns of Lovecraft´s horror in contemporary cultural products.
The relationship between a computer game and its audiovisual pattern
Šírová, Tereza ; Šlerka, Josef (advisor) ; Šisler, Vít (referee)
Diploma thesis The Relationship between the Computer Game and its Audiovisual Pattern deals with the similarities and differences between the computer games and audiovisual works. The thesis presents some theories reflecting different points of view to the influence and blending of these media forms. Those theories are the base for a suggestion of typology of games and movies adaptations that were made according to a pattern. In each of three suggested categories, there are mentioned some particular examples of computer games that were inspired by movie or series and also examples of movies that were inspired by computer game. The final chapter is a case study which compares the computer game Lost: Via Domus to its audiovisual pattern - series Lost.
The transformation of Czech film and its critics in the Film a doba journal (90s)
Fiala, Tomáš ; Štoll, Martin (advisor) ; Novotný, David Jan (referee)
The theme of the diploma thesis is the image of Czech film and its criticism in the post- revolutionary period. The view of Czech cinematography in the 1990s is showed by professional reflection in the magazine Film a doba, traditional periodical published since 1955. The analysis reflects the form of critical pieces and the state of Czech film under the influence of new possibilities and production conditions in 1990-1999. The development of Czech cinematography is illustrated in the theoretical part with the help of literature, essays and critics. The paper also finds an answer to the question of how domestic cinematography and its criticism used an opportunity for development and whether it was successful. The research also includes external influences such as the gradual development of multiplexis, the privatization of film studios and the interest in films by Czech viewers under the influence of foreign titles.
Gender analysis of the of female heroines in computer games
Krobová, Tereza ; Švelch, Jaroslav (advisor) ; Baslarová, Iva (referee)
This work focuses on a gender analysis of female characters in video games, specifically the action genre of computer games in which players play from the perspective of a third party (ie see a playable character on canvas). Pays attention to very specific situations in which the female figure is markedly ambivalent status - show clearly feminine characteristics, it moves but clearly masculine space and pay the archetypal clearly masculine activities. Working with so anlýzou konrkétních computer games and playable characters trying to determine whether computer games as a new medium for his portrayal of female characters contribute to gender stereotypes and whether, therefore, become another medium, that these stereotypes produces and reproduces that deconstructs these stereotypes and changing, or whether it even creates new stereotypes. The analysis is the analysis itself as a representation of female characters in visual, narrative or folder of computer games and interactive component analysis itself - that is playing. In this sense, the work seeks to determine how the female characters look if they present archetypal feminine or masculine characteristics and what pleasure playing them can offer both male and female players. In conclusion, the work also attempts to describe the transformations which...
Movie Recommender System
Janko, Pavel ; Zbořil, František (referee) ; Šůstek, Martin (advisor)
This thesis primarily addresses various methods of constructing a system for movie recommendations. Both basic and advanced techniques required for creating a recommender system are also covered in the thesis. The core of the thesis is designing, implementing and experimenting with a system for movie recommendations based upon the data originating from publicly accessible datasets. In order to predict ratings that the user would give to movies after watching them, the system utilizes a factorization model based on collaborative filtering. This thesis also describes the relation between model hyperparameter configuration and prediction accuracy, experiments that were conducted in order to further improve the model accuracy and finally compares the implemented model with existing solutions.

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